NSW Pokémon VGC Tournament March GGs Town Hall: Winners Report

08-2-14_GGsTH

Introduction

Hello, everybody! My name is Martin Larumbe. I played in the last sanctioned event in Townhall, but only managed to pull 18th place, due to the lack of my experience with the team I used. Since then, I decided to move some Pokémon in and out from the team, as well as change a few movesets, along with EV spreads. The result was a perfect team for my play style, which ended up bringing me victory at the Townhall VGC event on March 8th!

Before I start this, I want to thank Sam Pandelis for being my mentor when the game came out; Steven On for doing most of my breeding; and, Conor MacDonald for breeding my Hidden Power Ice Litleo one day before I needed it.

Click the following links to quickly navigate to that section:

Overview

 


In-Depth Team Analysis

Kangaskhan (nicknamed Germany) @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature

  • Double-Edge
  • Power-Up Punch
  • Fake Out
  • Sucker Punch

A Kangaskhan set doesn’t get more meta than this, apart from the Double-edge. Most of these moves are self-explanatory, but if you’re wondering why I chose to run Double-Edge over Return, it’s because the extra damage that it does can really change games. Sure, the recoil does hurt, but, overall, I think that the extra power is more beneficial than the recoil given.

Talonflame (nicknamed Birdemic) @ Sky Plate
Ability: Gale Wings
EVs: 168 HP / 252 Atk / 84 Spe
Adamant Nature

  • Quick Guard
  • Protect
  • Brave Bird
  • Flare Blitz

This EV spread leads to just 1 point above normal Kangaskhan’s speed, allowing the use of Quick Guard against them on the turn they Mega Evolve. This makes their Fake Out useless. The Sky Plate was also there because I wasn’t sure what I wanted to give it—I felt as if it needed a damage booster more than a way to regain health (Leftovers), and I didn’t use Life Orb because the key player of my team needed it more than Talonflame. Sky Plate was just improvisation, really.

Pyroar @ Life Orb
Ability: Unnerve
EVs: 252 SAtk / 252 Spe / 4 HP
Timid Nature

  • Hidden Power (Ice)
  • Overheat
  • Hyper Voice
  • Protect

THIS GUY! MY MVP OF THE DAY! I read Pyroar and what it could do on a Facebook page. I was intrigued by its potential, and one of my friends actually hooked me up with a HP Ice Pyroar the day before the tournament—exactly what I needed!

Nobody knew what Pyroar could do, so it caught everyone by surprise, and did a lot of work for me on the day. With a strong base 105 speed, it can outspeed Garchomp and Salamence (as long as they aren’t scarfed), and OHKO both with Hidden Power Ice boosted by Life Orb. Pyroar is also faster than Manectric on the turn that it Mega Evolves, so you can just OHKO it with Overheat, and it’ll be gone before it gets a chance to move. Overheat can also OHKO Aegislash in Shield forme. Knowing those few things is what saved me!

Hyper Voice is one of the most underrated moves in the game right now; it gets STAB from Pyroar’s typing, and would usually do around half-damage to both of the opponents Pokémon. In short, Pyroar is underrated for the amount of stuff it can do.

Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature

  • Rock Slide
  • Earthquake
  • Dragon Claw
  • Protect

Basic set—Rock Slide OHKO’s Charizard and most Talonflame sets, and Earthquake and Dragon Claw for STAB. Focus Sash is there to take Draco Meteor and Ice-type moves, whilst being able to retaliate with a strong physical move. Not much to say about this Pokémon, other than it is ridiculously powerful!

Salamence @ Choice Scarf
Ability: Intimidate
EVs: 252 SAtk / 252 Spe / 4 HP
Timid Nature

  • Dragon Pulse
  • Fire Blast
  • Hydro Pump
  • Draco Meteor

Basic set—Intimidate really helps in VGC14, since the majority of the meta are physical attackers (another reason to love Pyroar). Draco Meteor OHKO’s every non-tanky Dragon set, and Timid nature is used to outspeed Modest, scarf’d Salamence, seeing as those pose a threat to my team.

Amoonguss @ Black Sludge (I’m a fun guy!)
Ability: Effect Spore
EVs: 116 HP / 212 Def / SDef
Sassy Nature (0iv’s in speed)

  • Giga Drain
  • Spore
  • Protect
  • Rage Powder

This EV spread is great; it can take a non-boosted Brave Bird/Flare Blitz from Talonflame and retaliate with Spore. I didn’t use Amoonguss at all in the Swiss rounds, but I felt a need to use it to stall the opponent out in the quarter- and semi-finals. It was definitely a big help, but not as good as it could’ve been.

Tournament Summary

I managed to pull 4-1 in the Swiss rounds. Game 1 was a walk in the park, but in game 2 I had to verse my good friend and rival, Steven On. I lost by quite a bit to him in that game, which made me worry whether I’d make top cut or not. Game 3 was even easier than game 1, thankfully. But game 4 and 5 were against some of the toughest players I know: Peter Seo, who made top cut in the last event; and, Daniel Pol, who won 2nd place in the last event. To my surprise, I managed to win both of these crucial games, giving me a 4-1 record and guaranteed entry into top cut.

Top cut was quite interesting. My first game in the quarter-finals was against Zae; he was running something I’ve never seen before, a Mega Tyranitar with Dragon Dance. The sight of it scared me, but thankfully my Salalmence having Intimidate saved me in game 1, seeing as his first Dragon Dance boosted him to neutral attack. Throughout the quarter-finals, I tended to focus attacks on Mega Tyranitar, since it was a threat to most of my team.

The semi-finals against Steven On were the hardest matches I played that evening. His Azumarill was a really strong threat to my Pyroar, and I needed Pyroar to counter Mega Manectric and Aegislash. I don’t have much to say, but I got seriously out-played in game 1, though I came back in games 2 and 3 with a combination of prediction and luck. If you’re planning on watching any battle replays, watch these, they were the best games I had in a very long time!

The finals were disappointing. In game 1, my opponent didn’t use his key Pokémon, Dark Void Smeargle, and that made the first game a walk in the park for me. Games 2 and 3 were unfortunately VERY luck based on both ends, as he had to hope Dark Void would hit both of my Pokémon, and I have to hope my Pokémon could wake up in time.

In game 2 of the finals, I lost purely because of the sleep timer. He used transform with Smeargle on my Salemence after I was put to sleep, and had I woken up on the third turn, I would’ve been fast enough to KO Smeargle and finish off the rest of his team. Luck is a part of this game and I accept it.

Game 3 was similar; he made a great prediction after using Dark Void during turn one, and put both of my Pokémon to sleep. He then predicted that I would make the double switch, and used Dark Void again. However, his Dark Void missed my Talonflame, and so I focused fired the Smeargle and Kangaskhan. After they were gone, I used brute force to win the rest of the games.

Sorry for glossing over details about the finals—I didn’t save the replays, and, to be fair, they weren’t very interesting or skilled-based games. I think Steven On deserved to be in the finals much more than anyone else there. But, overall, it was a really fun and well-organised event. Shoutout to Scott for making it happen, Good Games, and also everyone that played!

I’ll be heading to the next event there, so see you all then!

Replays for the match against Steven On are below (these battles will be going onto youtube soon):

Game 1: JRHW-WWWW-WWW6-XZDB
Game 2: 999G-WWWW-WWW6-XZE2
Game 3: 2DDW-WWWW-WWW6-XZEB

Written by Base

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One comment

  1. Well done buddy!! Some fantastic tactics employed. Was very interested to hear about smeargle being used, it has some great potential set-ups i have never considered before, always thought it was pretty useless in VGC. I should get into gen 6 when exams are over! Anyway, your decision to use Pyroar was clearly a stroke of genius. Best of luck for future comps 🙂

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